More than a decade of hands-on interface and product design, now paired with functional AI prototypes built on a team's own design system.
Four strengths I bring to a product team.
Discovery, flows, interaction and visual design, and handoff, carried all the way through to what actually ships.
Working prototypes built on your design system and code patterns, so stakeholders and users react to something real, early.
Decisions that account for the team, the process, and the platform the product ships through, which keeps quality high after launch.
Years of leading design teams and mentoring designers while staying close to the craft.
A process that gets real interactions in front of people before anything is locked.
Start with the people using the product and the constraints of the team building it.
Sketch widely, then narrow quickly using evidence and input from stakeholders.
Build functional prototypes early, often in code with AI, to test real interactions before committing.
Partner closely with engineering through release and keep improving from what users show us.
Detailed case studies are in progress. Here is the experience behind them.
Designed interfaces and visual systems for industrial control products at Enovation Controls, where operators need clarity at a glance.
Case study in progressOwned UX and UI end to end at MurCal while also running roadmaps, PRDs, product launches, and a team of two developers.
Case study in progressLed teams and mentored designers while building design operations for a 60-person design organization at a publicly traded HR technology company.
Walkthrough available in conversationDesigned the interface for an agentic operations tool and created brand systems for small food businesses.
Case study in progressTell me about the product and the team, and we can talk about where I can help.